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authorXANTRONIX Development2022-02-16 23:03:25 -0500
committerXANTRONIX Development2022-02-16 23:03:25 -0500
commit0cb3f8511ce4fae921c41490129c884ec8d746a7 (patch)
treef3003cfe78362f38f320172a69cc496798f9844a
parent45a07925a5ec2c0ebe3771ab258e0751d4113a68 (diff)
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Sometimes you just don't care because you forgot
-rw-r--r--include/xas/spatial.h16
-rw-r--r--src/spatial.c49
2 files changed, 37 insertions, 28 deletions
diff --git a/include/xas/spatial.h b/include/xas/spatial.h
index a715b65..ee2f659 100644
--- a/include/xas/spatial.h
+++ b/include/xas/spatial.h
@@ -37,6 +37,15 @@ typedef struct _xas_spatial_observer {
typedef struct _xas_spatial_object xas_spatial_object;
struct _xas_spatial_object {
+ float distance_l,
+ distance_r;
+
+ size_t delta_l,
+ delta_r;
+
+ size_t shift_l,
+ shift_r;
+
xas_spatial_coord coord;
xas_audio_stream *source;
xas_spatial_object *next;
@@ -87,12 +96,13 @@ xas_spatial_object *xas_spatial_scene_add_object(xas_spatial_scene *scene,
xas_spatial_coord coord,
xas_audio_stream *source);
+void xas_spatial_scene_position_object(xas_spatial_scene *scene,
+ xas_spatial_object *object,
+ xas_spatial_coord coord);
+
void xas_spatial_object_get_coord(xas_spatial_object *object,
xas_spatial_coord *coord);
-void xas_spatial_object_set_coord(xas_spatial_object *object,
- xas_spatial_coord coord);
-
xas_audio_stream *xas_spatial_scene_new_stream(xas_spatial_scene *scene,
size_t buffer_size);
diff --git a/src/spatial.c b/src/spatial.c
index d7c6291..f4f6b70 100644
--- a/src/spatial.c
+++ b/src/spatial.c
@@ -25,12 +25,12 @@ static int buffer_realloc(xas_spatial_scene *scene,
goto error_realloc_buffer;
}
- memset(buffer + 1, '\0', stride * count);
-
scene->buffer = buffer;
scene->buffer->index = 0;
scene->buffer->size = count;
+ memset(buffer + 1, '\0', stride * count);
+
return 0;
error_realloc_buffer:
@@ -105,19 +105,9 @@ ssize_t scene_fill(xas_spatial_scene *scene,
while (obj) {
int16_t *src;
- float distance_l = dist(scene->speaker_l, obj->coord),
- distance_r = dist(scene->speaker_r, obj->coord);
-
- size_t delta_l,
- delta_r;
-
ssize_t readlen,
i;
- if (distance_l > scene->radius || distance_r > scene->radius) {
- goto next;
- }
-
if ((readlen = xas_audio_stream_read(obj->source,
(void **)&src,
count)) < 0) {
@@ -128,12 +118,9 @@ ssize_t scene_fill(xas_spatial_scene *scene,
readlen = buffer->size;
}
- delta_l = sample_delta(scene, distance_l);
- delta_r = sample_delta(scene, distance_r);
-
for (i=0; i<readlen; i++) {
- int16_t value_l = sample_scale(src[i], distance_l),
- value_r = sample_scale(src[i], distance_r);
+ int16_t value_l = sample_scale(src[i], obj->distance_l),
+ value_r = sample_scale(src[i], obj->distance_r);
size_t index_l,
index_r;
@@ -142,8 +129,11 @@ ssize_t scene_fill(xas_spatial_scene *scene,
buffer->index = 0;
}
- index_l = buffer->index + delta_l;
- index_r = buffer->index + delta_r;
+ index_l = buffer->index + obj->shift_l;
+ index_r = buffer->index + obj->shift_r;
+
+ if (obj->shift_l) obj->shift_l--;
+ if (obj->shift_r) obj->shift_r--;
dest[XAS_AUDIO_STEREO*index_l] += value_l;
dest[XAS_AUDIO_STEREO*index_r+1] += value_r;
@@ -151,7 +141,6 @@ ssize_t scene_fill(xas_spatial_scene *scene,
buffer->index++;
}
-next:
buffer->index = index_old;
obj = obj->next;
}
@@ -241,6 +230,19 @@ int xas_spatial_scene_set_radius(xas_spatial_scene *scene, float radius) {
return buffer_realloc(scene, scene->buffer);
}
+static void object_position(xas_spatial_scene *scene,
+ xas_spatial_object *object,
+ xas_spatial_coord coord) {
+ object->coord = coord;
+
+ object->distance_l = dist(scene->speaker_l, coord);
+ object->distance_r = dist(scene->speaker_r, coord);
+ object->delta_l = sample_delta(scene, object->distance_l);
+ object->delta_r = sample_delta(scene, object->distance_r);
+ object->shift_l = object->delta_l;
+ object->shift_r = object->delta_r;
+}
+
xas_spatial_object *xas_spatial_scene_add_object(xas_spatial_scene *scene,
xas_spatial_coord coord,
xas_audio_stream *source) {
@@ -260,6 +262,8 @@ xas_spatial_object *xas_spatial_scene_add_object(xas_spatial_scene *scene,
object->source = source;
object->next = NULL;
+ object_position(scene, object, coord);
+
if (scene->first == NULL) {
scene->first = object;
}
@@ -284,11 +288,6 @@ void xas_spatial_object_get_coord(xas_spatial_object *object,
coord->z = object->coord.z;
}
-void xas_spatial_object_set_coord(xas_spatial_object *object,
- xas_spatial_coord coord) {
- object->coord = coord;
-}
-
xas_audio_stream *xas_spatial_scene_new_stream(xas_spatial_scene *scene,
size_t buffer_size) {
return xas_audio_stream_new_source((xas_audio_fill)scene_fill,