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* Ensure ev->next is NULL by defaultXANTRONIX Development2022-03-101-0/+7
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* Implement sequence stop eventXANTRONIX Development2022-03-102-1/+35
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* so...bloody...closeXANTRONIX Development2022-03-102-102/+104
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* Remove unnecessary struct memberXANTRONIX Development2022-03-101-2/+0
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* Implement xas_chamber_drone_chorus_seq()XANTRONIX Development2022-03-101-0/+52
| | | | | Implement xas_chamber_drone_chorus_seq() to add a chorus of all drones speaking their selected speech parts
* Ensure chamber bass line is initialisedXANTRONIX Development2022-03-102-0/+8
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* we need a consistent bass lineXANTRONIX Development2022-03-102-1/+17
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* don't forget to set speech sampleXANTRONIX Development2022-03-101-0/+7
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* Initial commit of src/drone.cXANTRONIX Development2022-03-103-2/+330
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* Kill xas_seq_event_list_item linked list wrapperXANTRONIX Development2022-03-092-55/+37
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* Fix duty cycle term in square wave synthesisXANTRONIX Development2022-03-081-1/+1
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* Fix incorrect default duty cycleXANTRONIX Development2022-03-081-1/+1
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* Implement setting square wave duty cycleXANTRONIX Development2022-03-082-2/+13
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* This is good.XANTRONIX Development2022-03-081-6/+21
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* Wow...I guess we're just about there.XANTRONIX Development2022-03-081-35/+23
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* Use first item in list AFTER sortingXANTRONIX Development2022-03-081-3/+5
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* writing sorting code is what drones are forXANTRONIX Development2022-03-081-12/+81
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* rename for sake of consistencyXANTRONIX Development2022-03-071-2/+2
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* Fix incorrect xas_bank_entry_duration()XANTRONIX Development2022-03-071-3/+7
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* Don't reset player entry to 0 on stopXANTRONIX Development2022-03-071-1/+0
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* Heheheh...XANTRONIX Development2022-03-071-5/+30
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* xas_bank_entry_duration(): use struct timevalXANTRONIX Development2022-03-072-3/+10
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* Rename stuff in a cat-like manner :3XANTRONIX Development2022-03-071-34/+34
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* this is sinister and i love itXANTRONIX Development2022-03-071-33/+115
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* Add record_speech_sample() in examples/seq.cXANTRONIX Development2022-03-071-1/+44
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* Add sorted linked list to sequenced eventsXANTRONIX Development2022-03-072-68/+118
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* Plug additional memory leaksXANTRONIX Development2022-03-072-0/+3
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* Fix sequencing, againXANTRONIX Development2022-03-072-8/+28
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* Don't need to be so specific hereXANTRONIX Development2022-03-071-1/+1
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* Fix incorrect sequence event typeXANTRONIX Development2022-03-071-1/+1
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* Implement xas_bank_entry_duration()XANTRONIX Development2022-03-072-0/+8
| | | | | Implement xas_bank_entry_duration() to return the number of PCM samples in a sample bank entry
* Implement entry_by_index() in src/bank.cXANTRONIX Development2022-03-071-3/+10
| | | | | Implement entry_by_index() in src/bank.c to provide a single means of obtaining a pointer to a xas_bank_entry object
* Ensure voice is set in examples/say.cXANTRONIX Development2022-03-071-0/+2
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* Ensure voice is set in examples/spatial.cXANTRONIX Development2022-03-071-0/+2
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* Do not fill buffers when speech output is completeXANTRONIX Development2022-03-071-6/+2
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* Implement sequencing bank flag, synth type changesXANTRONIX Development2022-03-062-1/+84
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* Implement xas_synth_set_type()XANTRONIX Development2022-03-062-12/+30
| | | | | Implement xas_synth_set_type() to allow changing oscillator type during synthesis
* Implement xas_bank_player_set_flags()XANTRONIX Development2022-03-062-1/+18
| | | | | Implement xas_bank_player_set_flags() to allow setting certain playback flags, such as, XAS_BANK_PLAYER_LOOP
* Always return 0 from xas_bank_player_stop()XANTRONIX Development2022-03-061-1/+1
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* feline typosXANTRONIX Development2022-03-061-2/+2
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* Don't set gain to 0 on stopping sample bank playerXANTRONIX Development2022-03-061-1/+0
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* Improve aliasing on approaching objectsXANTRONIX Development2022-03-061-13/+47
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* Rename sample delta to "delay" in src/spatial.cXANTRONIX Development2022-03-062-14/+14
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* Temporarily remove sample spatial shiftingXANTRONIX Development2022-03-061-25/+2
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* yeah, i guessXANTRONIX Development2022-03-052-5/+12
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* Set default text2wave voice to avoid crashXANTRONIX Development2022-03-051-0/+1
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* Ensure defaults are initialisedXANTRONIX Development2022-03-052-12/+17
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* Add heading, speed event events to spatial objectsXANTRONIX Development2022-03-052-1/+75
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* Implement movement in spatial objectsXANTRONIX Development2022-03-052-33/+82
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* Implement move() in src/spatial.cXANTRONIX Development2022-03-051-0/+15
| | | | | Implement move() in src/spatial.c to translate a point in 3D space along a heading