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* Use vox pointer directly in examples/spatial.cXANTRONIX Development2022-03-131-1/+1
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* Ensure voice is set in examples/spatial.cXANTRONIX Development2022-03-071-0/+2
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* s/new_stream/stream_new/ for consistencyXANTRONIX Development2022-02-281-6/+6
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* Remove dead, forgotten codeXANTRONIX Development2022-02-281-10/+0
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* more audible on shitty laptop speakersXANTRONIX Development2022-02-271-1/+1
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* Refactor src/synth.cXANTRONIX Development2022-02-271-34/+16
| | | | | | | | | Changes: * Implement xas_synth type to consolidate synthesiser implementation and different tone generator types * Refactor examples/ code to remove duplicate synthesiser code
* Save context data when adding scene objectsXANTRONIX Development2022-02-271-2/+4
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* Plug resource leaks in examples/spatial.cXANTRONIX Development2022-02-271-0/+4
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* Change xas_vox_new() argument orderXANTRONIX Development2022-02-261-3/+3
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* Use a xas_vox_sayf() call per sentenceXANTRONIX Development2022-02-261-1/+3
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* Add voice synth to examples/spatial.cXANTRONIX Development2022-02-231-2/+32
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* reasonableXANTRONIX Development2022-02-221-2/+2
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* Reposition synth 5.2 metres to the rightXANTRONIX Development2022-02-201-1/+1
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* I'm kind of sad and scared right nowXANTRONIX Development2022-02-151-3/+3
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* It's surprising this stuff compiles, but fuck itXANTRONIX Development2022-02-151-0/+166