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path: root/include/xas/spatial.h
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* Ensure defaults are initialisedXANTRONIX Development2022-03-051-4/+5
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* Implement movement in spatial objectsXANTRONIX Development2022-03-051-1/+15
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* Make wrappers for adding new spatial scene objectsXANTRONIX Development2022-03-011-0/+14
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* Destroy managed spatial scene objectsXANTRONIX Development2022-03-011-0/+4
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* s/new_stream/stream_new/ for consistencyXANTRONIX Development2022-02-281-1/+1
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* Fix method name missed during refactorXANTRONIX Development2022-02-271-2/+2
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* Implement xas_spatial_object_start(), stop()XANTRONIX Development2022-02-271-0/+4
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* Save context data when adding scene objectsXANTRONIX Development2022-02-271-2/+5
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* Rename 'coord' to 'point' where applicableXANTRONIX Development2022-02-271-5/+5
| | | | | Rename 'coord' to 'point' where applicable, to help disambiguate whether a coordinate is indeed a point or a rotation vector
* Use cone rotation, not point of base, for vectorsXANTRONIX Development2022-02-221-1/+1
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* Holy shit we're in businessXANTRONIX Development2022-02-221-2/+2
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* cats,,,XANTRONIX Development2022-02-211-22/+6
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* Add XAS_SPATIAL_DEFAULT_CONE_ANGLE macroXANTRONIX Development2022-02-201-0/+1
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* Ensure sample delta adjusts with object distanceXANTRONIX Development2022-02-181-2/+2
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* Add xas_spatial_cone thingusXANTRONIX Development2022-02-181-0/+7
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* Sometimes you just don't care because you forgotXANTRONIX Development2022-02-161-3/+13
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* It's surprising this stuff compiles, but fuck itXANTRONIX Development2022-02-151-13/+36
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* I wish I could do this to get out of my lifeXANTRONIX Development2022-02-091-18/+28
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* Initial implementation of include/xas/spatial.hXANTRONIX Development2022-02-091-0/+66