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* Don't reset player entry to 0 on stopXANTRONIX Development2022-03-071-1/+0
* xas_bank_entry_duration(): use struct timevalXANTRONIX Development2022-03-071-2/+6
* Implement xas_bank_entry_duration()XANTRONIX Development2022-03-071-0/+6
* Implement entry_by_index() in src/bank.cXANTRONIX Development2022-03-071-3/+10
* Implement xas_bank_player_set_flags()XANTRONIX Development2022-03-061-1/+12
* Always return 0 from xas_bank_player_stop()XANTRONIX Development2022-03-061-1/+1
* Don't set gain to 0 on stopping sample bank playerXANTRONIX Development2022-03-061-1/+0
* Destroy managed spatial scene objectsXANTRONIX Development2022-03-011-0/+1
* Set stream_new callback for audible object typesXANTRONIX Development2022-02-281-3/+4
* Ensure default bank player gain is 1.0XANTRONIX Development2022-02-281-1/+1
* Allow setting bank player gain separatelyXANTRONIX Development2022-02-281-6/+23
* Implement xas_objectXANTRONIX Development2022-02-271-5/+13
* Implement xas_bank_load_file()XANTRONIX Development2022-02-231-0/+32
* Avoid xas_bank_record() infinite loopXANTRONIX Development2022-02-231-0/+2
* Ensure xas_bank_record() uses same audio formatXANTRONIX Development2022-02-231-0/+7
* Implement xas_bank_player typeXANTRONIX Development2022-02-231-37/+74
* Implement xas_audio_format typeXANTRONIX Development2022-02-091-24/+20
* don't forget to adjust gain on sample playbackXANTRONIX Development2022-02-031-5/+9
* i'm a dingus cat :333XANTRONIX Development2022-02-031-1/+3
* holy shit idk what just happened but it worksXANTRONIX Development2022-02-031-28/+65
* Implement xas_bank_active()XANTRONIX Development2022-02-031-0/+4
* that can fit on a single lineXANTRONIX Development2022-02-031-2/+1
* Shorten he name of XAS_AUDIO_ constantsXANTRONIX Development2022-02-031-1/+1
* Initial implementation of src/bank.cXANTRONIX Development2022-02-021-0/+109