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path: root/src/bank.c
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* Don't reset player entry to 0 on stopXANTRONIX Development2022-03-071-1/+0
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* xas_bank_entry_duration(): use struct timevalXANTRONIX Development2022-03-071-2/+6
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* Implement xas_bank_entry_duration()XANTRONIX Development2022-03-071-0/+6
| | | | | Implement xas_bank_entry_duration() to return the number of PCM samples in a sample bank entry
* Implement entry_by_index() in src/bank.cXANTRONIX Development2022-03-071-3/+10
| | | | | Implement entry_by_index() in src/bank.c to provide a single means of obtaining a pointer to a xas_bank_entry object
* Implement xas_bank_player_set_flags()XANTRONIX Development2022-03-061-1/+12
| | | | | Implement xas_bank_player_set_flags() to allow setting certain playback flags, such as, XAS_BANK_PLAYER_LOOP
* Always return 0 from xas_bank_player_stop()XANTRONIX Development2022-03-061-1/+1
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* Don't set gain to 0 on stopping sample bank playerXANTRONIX Development2022-03-061-1/+0
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* Destroy managed spatial scene objectsXANTRONIX Development2022-03-011-0/+1
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* Set stream_new callback for audible object typesXANTRONIX Development2022-02-281-3/+4
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* Ensure default bank player gain is 1.0XANTRONIX Development2022-02-281-1/+1
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* Allow setting bank player gain separatelyXANTRONIX Development2022-02-281-6/+23
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* Implement xas_objectXANTRONIX Development2022-02-271-5/+13
| | | | | | | | | | | | | | | Changes: * Implement xas_object as a base "class" for all playback state objects; allow implementation of start() and stop() methods to control playback * Move code for setting gain, bank slot to a new method, xas_bank_player_select() * Remove code from xas_bank_player_start() setting gain, bank slot * Add xas_object header to each monaural playable object
* Implement xas_bank_load_file()XANTRONIX Development2022-02-231-0/+32
| | | | | Implement xas_bank_load_file() to load a sample from a RIFF file on disk into a sample bank
* Avoid xas_bank_record() infinite loopXANTRONIX Development2022-02-231-0/+2
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* Ensure xas_bank_record() uses same audio formatXANTRONIX Development2022-02-231-0/+7
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* Implement xas_bank_player typeXANTRONIX Development2022-02-231-37/+74
| | | | | | | | | | Changes: * Implement xas_bank_player type to decouple player state from sample storage, to allow multiple concurrent players against a single sample bank * Refactor examples/say.c to use xas_bank_player
* Implement xas_audio_format typeXANTRONIX Development2022-02-091-24/+20
| | | | | | | | | | | Changes: * Implement xas_audio_format struct to provide sample size, channels, and sample rate * Refactor argument order for most functions to allow a reasonable reading of argument types, when replacing three separate size_t arguments with one xas_audio_format object
* don't forget to adjust gain on sample playbackXANTRONIX Development2022-02-031-5/+9
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* i'm a dingus cat :333XANTRONIX Development2022-02-031-1/+3
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* holy shit idk what just happened but it worksXANTRONIX Development2022-02-031-28/+65
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* Implement xas_bank_active()XANTRONIX Development2022-02-031-0/+4
| | | | | Implement xas_bank_active() to allow one to determine if a sample bank is currently active
* that can fit on a single lineXANTRONIX Development2022-02-031-2/+1
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* Shorten he name of XAS_AUDIO_ constantsXANTRONIX Development2022-02-031-1/+1
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* Initial implementation of src/bank.cXANTRONIX Development2022-02-021-0/+109
Initial implementation of src/bank.c to act as a sample bank