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* Improve stereo image separationXANTRONIX Development2022-03-111-2/+10
* Make stopping loop more explicitXANTRONIX Development2022-03-101-4/+4
* Explicitly specify speech part to get duration forXANTRONIX Development2022-03-101-4/+4
* It's really hard to keep it togetherXANTRONIX Development2022-03-101-2/+5
* Ensure ev->next is NULL by defaultXANTRONIX Development2022-03-101-0/+7
* Implement sequence stop eventXANTRONIX Development2022-03-101-0/+30
* so...bloody...closeXANTRONIX Development2022-03-101-80/+91
* Implement xas_chamber_drone_chorus_seq()XANTRONIX Development2022-03-101-0/+52
* Ensure chamber bass line is initialisedXANTRONIX Development2022-03-101-0/+5
* we need a consistent bass lineXANTRONIX Development2022-03-101-0/+10
* don't forget to set speech sampleXANTRONIX Development2022-03-101-0/+7
* Initial commit of src/drone.cXANTRONIX Development2022-03-102-2/+242
* Kill xas_seq_event_list_item linked list wrapperXANTRONIX Development2022-03-091-47/+34
* Fix duty cycle term in square wave synthesisXANTRONIX Development2022-03-081-1/+1
* Implement setting square wave duty cycleXANTRONIX Development2022-03-081-1/+8
* Use first item in list AFTER sortingXANTRONIX Development2022-03-081-3/+5
* writing sorting code is what drones are forXANTRONIX Development2022-03-081-12/+81
* rename for sake of consistencyXANTRONIX Development2022-03-071-2/+2
* Fix incorrect xas_bank_entry_duration()XANTRONIX Development2022-03-071-3/+7
* Don't reset player entry to 0 on stopXANTRONIX Development2022-03-071-1/+0
* xas_bank_entry_duration(): use struct timevalXANTRONIX Development2022-03-071-2/+6
* Rename stuff in a cat-like manner :3XANTRONIX Development2022-03-071-34/+34
* Add sorted linked list to sequenced eventsXANTRONIX Development2022-03-071-65/+110
* Plug additional memory leaksXANTRONIX Development2022-03-072-0/+3
* Fix sequencing, againXANTRONIX Development2022-03-071-7/+26
* Fix incorrect sequence event typeXANTRONIX Development2022-03-071-1/+1
* Implement xas_bank_entry_duration()XANTRONIX Development2022-03-071-0/+6
* Implement entry_by_index() in src/bank.cXANTRONIX Development2022-03-071-3/+10
* Do not fill buffers when speech output is completeXANTRONIX Development2022-03-071-6/+2
* Implement sequencing bank flag, synth type changesXANTRONIX Development2022-03-061-1/+69
* Implement xas_synth_set_type()XANTRONIX Development2022-03-061-12/+28
* Implement xas_bank_player_set_flags()XANTRONIX Development2022-03-061-1/+12
* Always return 0 from xas_bank_player_stop()XANTRONIX Development2022-03-061-1/+1
* feline typosXANTRONIX Development2022-03-061-2/+2
* Don't set gain to 0 on stopping sample bank playerXANTRONIX Development2022-03-061-1/+0
* Improve aliasing on approaching objectsXANTRONIX Development2022-03-061-13/+47
* Rename sample delta to "delay" in src/spatial.cXANTRONIX Development2022-03-061-12/+12
* Temporarily remove sample spatial shiftingXANTRONIX Development2022-03-061-25/+2
* yeah, i guessXANTRONIX Development2022-03-051-5/+9
* Ensure defaults are initialisedXANTRONIX Development2022-03-051-8/+12
* Add heading, speed event events to spatial objectsXANTRONIX Development2022-03-051-0/+60
* Implement movement in spatial objectsXANTRONIX Development2022-03-051-32/+67
* Implement move() in src/spatial.cXANTRONIX Development2022-03-051-0/+15
* Remove unnecessary functionXANTRONIX Development2022-03-051-10/+0
* good cats renaming stuff,,,XANTRONIX Development2022-03-012-93/+93
* Fix incorrect event sequencingXANTRONIX Development2022-03-011-2/+2
* Ensure call to xas_vox_generate() after phraseXANTRONIX Development2022-03-011-0/+3
* Fix infinite loop on script runsXANTRONIX Development2022-03-011-3/+2
* Fix timerupdate() in src/script.cXANTRONIX Development2022-03-011-9/+9
* Make wrappers for adding new spatial scene objectsXANTRONIX Development2022-03-011-0/+113