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* Impleemnt xas_mixer_object_add()XANTRONIX Development2022-03-151-0/+31
| | | | | | Impleemnt xas_mixer_object_add() as a convenience method to create an audio stream from an object given; ensure audio streams instantiated in this manner are destroyed upon mixer destruction
* Implement polyphonic synth streamsXANTRONIX Development2022-03-151-0/+89
| | | | | | Implement polyphonic synth streams by allowing one to create a new audio source passing multiple streams at once, wherein each synth is sampled and merged with the final stream output
* You know who deserves to have moods? Drones.XANTRONIX Development2022-03-151-0/+8
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* Implement xas_drone_sample_import()XANTRONIX Development2022-03-141-0/+30
| | | | | Implement xas_drone_sample_import() to import a RIFF WAVE file to a drone's sample bank
* s/record_sample/sample_record/gXANTRONIX Development2022-03-141-1/+1
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* Rename 'count' argument to 'entry_size'XANTRONIX Development2022-03-141-5/+5
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* Additional nomenclature rectitudeXANTRONIX Development2022-03-141-3/+3
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* Implement xas_drone_record_sample()XANTRONIX Development2022-03-141-0/+22
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* Remove unnecessary argument from callbacksXANTRONIX Development2022-03-147-31/+21
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* Generalise drone speech methods to generic samplesXANTRONIX Development2022-03-131-40/+39
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* Make xas_bank_player_start() always start from 0XANTRONIX Development2022-03-131-4/+0
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* Handle EVENT_SET_BANK_INDEX before EVENT_ONXANTRONIX Development2022-03-131-1/+13
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* Slightly more readable in context of assignmentXANTRONIX Development2022-03-131-1/+1
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* Instantiate vox stream only upon generationXANTRONIX Development2022-03-131-24/+15
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* Refactor drone speech modulesXANTRONIX Development2022-03-131-61/+159
| | | | | | | | | | | Changes: * Implement xas_drone_vox type to wrap a xas_vox and audio stream object in one, and save rendered speech to a drone's audio bank * Implement xas_drone_speech_import() as a convenience wrapper to xas_drone_vox methods
* Allow setting chamber bass gain separatelyXANTRONIX Development2022-03-121-1/+4
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* Add methods to set drone, chamber synth gainXANTRONIX Development2022-03-121-0/+16
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* Avoid divide-by-zero when frequency set to 0XANTRONIX Development2022-03-121-2/+8
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* Fix memory leak in xas_drone_chamber_destroy()XANTRONIX Development2022-03-111-0/+1
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* don't do floating point cast/div, ya dingusXANTRONIX Development2022-03-111-4/+4
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* Require explicitly starting drone chamber bassXANTRONIX Development2022-03-111-1/+0
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* Add methods to manage chamber bass externallyXANTRONIX Development2022-03-111-0/+18
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* Holy completely wrong types, Batman!XANTRONIX Development2022-03-111-2/+5
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* Implement methods for observer, speaker rotationXANTRONIX Development2022-03-111-0/+18
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* Save a few CPU cycles (the drones need 'em)XANTRONIX Development2022-03-111-4/+7
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* Improve stereo image separationXANTRONIX Development2022-03-111-2/+10
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* Make stopping loop more explicitXANTRONIX Development2022-03-101-4/+4
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* Explicitly specify speech part to get duration forXANTRONIX Development2022-03-101-4/+4
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* It's really hard to keep it togetherXANTRONIX Development2022-03-101-2/+5
| | | | | It's really hard to keep it together when you're testing this stuff on yourself @_@
* Ensure ev->next is NULL by defaultXANTRONIX Development2022-03-101-0/+7
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* Implement sequence stop eventXANTRONIX Development2022-03-101-0/+30
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* so...bloody...closeXANTRONIX Development2022-03-101-80/+91
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* Implement xas_chamber_drone_chorus_seq()XANTRONIX Development2022-03-101-0/+52
| | | | | Implement xas_chamber_drone_chorus_seq() to add a chorus of all drones speaking their selected speech parts
* Ensure chamber bass line is initialisedXANTRONIX Development2022-03-101-0/+5
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* we need a consistent bass lineXANTRONIX Development2022-03-101-0/+10
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* don't forget to set speech sampleXANTRONIX Development2022-03-101-0/+7
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* Initial commit of src/drone.cXANTRONIX Development2022-03-102-2/+242
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* Kill xas_seq_event_list_item linked list wrapperXANTRONIX Development2022-03-091-47/+34
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* Fix duty cycle term in square wave synthesisXANTRONIX Development2022-03-081-1/+1
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* Implement setting square wave duty cycleXANTRONIX Development2022-03-081-1/+8
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* Use first item in list AFTER sortingXANTRONIX Development2022-03-081-3/+5
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* writing sorting code is what drones are forXANTRONIX Development2022-03-081-12/+81
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* rename for sake of consistencyXANTRONIX Development2022-03-071-2/+2
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* Fix incorrect xas_bank_entry_duration()XANTRONIX Development2022-03-071-3/+7
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* Don't reset player entry to 0 on stopXANTRONIX Development2022-03-071-1/+0
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* xas_bank_entry_duration(): use struct timevalXANTRONIX Development2022-03-071-2/+6
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* Rename stuff in a cat-like manner :3XANTRONIX Development2022-03-071-34/+34
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* Add sorted linked list to sequenced eventsXANTRONIX Development2022-03-071-65/+110
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* Plug additional memory leaksXANTRONIX Development2022-03-072-0/+3
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* Fix sequencing, againXANTRONIX Development2022-03-071-7/+26
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