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* Implement xas_object_stream_new()XANTRONIX Development2022-02-281-0/+4
| | | | | Implement xas_object_stream_new() proxy to allow generic creation of an audio stream from any given audible object
* s/new_stream/stream_new/ for consistencyXANTRONIX Development2022-02-283-5/+5
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* Fix bugs applying gain to voice outputXANTRONIX Development2022-02-281-4/+6
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* Add implicit newline in xas_vox_say()XANTRONIX Development2022-02-281-1/+1
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* Ensure default bank player gain is 1.0XANTRONIX Development2022-02-281-1/+1
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* Don't forget to initialise synth gainXANTRONIX Development2022-02-281-0/+1
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* Initial stab at script playbackXANTRONIX Development2022-02-281-12/+127
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* Implement xas_spatial_scene_position_object()XANTRONIX Development2022-02-282-8/+22
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* Allow setting bank player gain separatelyXANTRONIX Development2022-02-281-6/+23
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* Allow setting synth gainXANTRONIX Development2022-02-281-7/+18
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* Allow setting vox gainXANTRONIX Development2022-02-281-2/+20
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* Implement xas_audio_apply_gain()XANTRONIX Development2022-02-281-8/+44
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* Add gain setting callback to xas_objectXANTRONIX Development2022-02-281-2/+6
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* Initial implementation of src/script.cXANTRONIX Development2022-02-282-2/+213
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* Implement xas_spatial_object_start(), stop()XANTRONIX Development2022-02-271-0/+9
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* Implement xas_objectXANTRONIX Development2022-02-274-13/+48
| | | | | | | | | | | | | | | Changes: * Implement xas_object as a base "class" for all playback state objects; allow implementation of start() and stop() methods to control playback * Move code for setting gain, bank slot to a new method, xas_bank_player_select() * Remove code from xas_bank_player_start() setting gain, bank slot * Add xas_object header to each monaural playable object
* Fix square wave duty cycle to 50%XANTRONIX Development2022-02-271-1/+3
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* Refactor src/synth.cXANTRONIX Development2022-02-271-26/+128
| | | | | | | | | Changes: * Implement xas_synth type to consolidate synthesiser implementation and different tone generator types * Refactor examples/ code to remove duplicate synthesiser code
* Save context data when adding scene objectsXANTRONIX Development2022-02-271-1/+3
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* Rename 'coord' to 'point' where applicableXANTRONIX Development2022-02-271-31/+31
| | | | | Rename 'coord' to 'point' where applicable, to help disambiguate whether a coordinate is indeed a point or a rotation vector
* i'm a little biscuit head :333XANTRONIX Development2022-02-271-2/+1
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* Seems nicerXANTRONIX Development2022-02-271-4/+2
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* Helps when you actually pass the file to be evaledXANTRONIX Development2022-02-271-1/+12
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* Implement methods for writing settings to tmpfileXANTRONIX Development2022-02-271-5/+53
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* meow, we can now like, set stuff :333XANTRONIX Development2022-02-271-0/+90
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* Implement xas_vox_new_args()XANTRONIX Development2022-02-261-5/+7
| | | | | Implement xas_vox_new_args() to allow passing arguments to add when invoking text2wave
* Change xas_vox_new() argument orderXANTRONIX Development2022-02-261-3/+3
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* Switch to enum type for vox stateXANTRONIX Development2022-02-261-8/+8
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* Implement args_concat() in src/vox.cXANTRONIX Development2022-02-261-13/+54
| | | | | Implement args_concat() in src/vox.c to prepare to allow passing arbitrary arguments to text2wave
* Ensure vox can only start, stop in correct stateXANTRONIX Development2022-02-261-3/+9
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* Implement xas_bank_load_file()XANTRONIX Development2022-02-231-0/+32
| | | | | Implement xas_bank_load_file() to load a sample from a RIFF file on disk into a sample bank
* Avoid xas_bank_record() infinite loopXANTRONIX Development2022-02-231-0/+2
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* Ensure xas_bank_record() uses same audio formatXANTRONIX Development2022-02-231-0/+7
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* Implement xas_audio_format_eq()XANTRONIX Development2022-02-231-0/+6
| | | | | Implement xas_audio_format_eq() to compare xas_audio_format objects for equivalence
* Implement xas_bank_player typeXANTRONIX Development2022-02-231-37/+74
| | | | | | | | | | Changes: * Implement xas_bank_player type to decouple player state from sample storage, to allow multiple concurrent players against a single sample bank * Refactor examples/say.c to use xas_bank_player
* Use cone rotation, not point of base, for vectorsXANTRONIX Development2022-02-221-15/+23
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* Even betterXANTRONIX Development2022-02-221-11/+3
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* Holy shit we're in businessXANTRONIX Development2022-02-221-19/+18
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* cats,,,XANTRONIX Development2022-02-211-52/+28
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* am i a good cat ???XANTRONIX Development2022-02-211-37/+30
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* maybe need that??? i'm a catXANTRONIX Development2022-02-211-0/+10
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* do a heckin' relocate :3XANTRONIX Development2022-02-211-22/+22
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* I run this company, do you expect me to do this?XANTRONIX Development2022-02-201-8/+80
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* Ensure sample delta adjusts with object distanceXANTRONIX Development2022-02-181-14/+28
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* Implement dotf()XANTRONIX Development2022-02-181-0/+22
| | | | Implement dotf() to produce dot product of matrices
* Initial implementation of point_within_cone()XANTRONIX Development2022-02-181-0/+31
| | | | | Initial implementation of point_within_cone(), without affine transformation of input to align cone on X axis
* baby stepsXANTRONIX Development2022-02-171-18/+20
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* this halo is welded on nowXANTRONIX Development2022-02-161-0/+14
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* Sometimes you just don't care because you forgotXANTRONIX Development2022-02-161-25/+24
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* Use consistent sink/source naming in src/audio.cXANTRONIX Development2022-02-161-49/+49
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