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#ifndef _XAS_OBJECT_H
#define _XAS_OBJECT_H

#include <xas/audio.h>

typedef struct _xas_object xas_object;

typedef int (*xas_object_start_callback)(xas_object *object);

typedef int (*xas_object_stop_callback)(xas_object *object);

typedef int (*xas_object_set_gain_callback)(xas_object *object, float gain);

typedef int (*xas_object_set_freq_callback)(xas_object *object, size_t freq);

typedef int (*xas_object_set_entry_callback)(xas_object *object, size_t entry);

typedef int (*xas_object_set_flags_callback)(xas_object *object, int flags);

typedef xas_audio_stream *(*xas_object_stream_new_callback)(xas_object *object);

typedef void (*xas_object_destroy_callback)(xas_object *object);

struct _xas_object {
    xas_object_start_callback      start;
    xas_object_stop_callback       stop;
    xas_object_set_gain_callback   set_gain;
    xas_object_set_entry_callback  set_entry;
    xas_object_set_freq_callback   set_freq;
    xas_object_set_flags_callback  set_flags;
    xas_object_stream_new_callback stream_new;
    xas_object_destroy_callback    destroy;
};

void xas_object_init(xas_object *object);

int xas_object_start(xas_object *object);

int xas_object_stop(xas_object *object);

int xas_object_set_gain(xas_object *object, float gain);

int xas_object_set_entry(xas_object *object, size_t entry);

int xas_object_set_freq(xas_object *object, size_t freq);

int xas_object_set_flags(xas_object *object, int flags);

xas_audio_stream *xas_object_stream_new(xas_object *object);

void xas_object_destroy(xas_object *object);

#endif /* _XAS_OBJECT_H */