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authorXANTRONIX Development2022-03-05 22:35:17 -0500
committerXANTRONIX Development2022-03-05 22:35:17 -0500
commitb90c3e14988c2180fd5b8028fec74527501a4deb (patch)
treebb1faa3526920296c186b642c7343bfe7deea5d3
parent79886752ce99eab7f6e659aa99f0a416b1928b9d (diff)
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Ensure defaults are initialised
-rw-r--r--include/xas/spatial.h9
-rw-r--r--src/spatial.c20
2 files changed, 17 insertions, 12 deletions
diff --git a/include/xas/spatial.h b/include/xas/spatial.h
index f8591df..26d47e5 100644
--- a/include/xas/spatial.h
+++ b/include/xas/spatial.h
@@ -5,14 +5,15 @@
#include <xas/bank.h>
#include <xas/audio.h>
-#define XAS_SPATIAL_OBJECT_NONE 0
-#define XAS_SPATIAL_OBJECT_MANAGED (1 << 0)
-
#define XAS_SPATIAL_DEFAULT_OBSERVER_WIDTH 0.18f
#define XAS_SPATIAL_DEFAULT_RADIUS 4000.0f /* metres */
-#define XAS_SPATIAL_DEFAULT_SPEED 343.0f /* m/s */
+#define XAS_SPATIAL_DEFAULT_MEDIUM_SPEED 343.0f /* m/s */
+#define XAS_SPATIAL_DEFAULT_OBJECT_SPEED 0.0f /* m/s */
#define XAS_SPATIAL_DEFAULT_CONE_ANGLE 35.0f /* degrees */
+#define XAS_SPATIAL_OBJECT_NONE 0
+#define XAS_SPATIAL_OBJECT_MANAGED (1 << 0)
+
typedef struct _xas_spatial_coord {
float x, y, z;
} xas_spatial_coord;
diff --git a/src/spatial.c b/src/spatial.c
index 7d71e37..ce3b64e 100644
--- a/src/spatial.c
+++ b/src/spatial.c
@@ -337,7 +337,7 @@ xas_spatial_scene *xas_spatial_scene_new(xas_audio_format format,
scene->speaker_l = speaker_l;
scene->speaker_r = speaker_r;
scene->radius = XAS_SPATIAL_DEFAULT_RADIUS;
- scene->speed = XAS_SPATIAL_DEFAULT_SPEED;
+ scene->speed = XAS_SPATIAL_DEFAULT_MEDIUM_SPEED;
if (buffer_realloc(scene, NULL) < 0) {
goto error_buffer_realloc;
@@ -418,13 +418,17 @@ xas_spatial_object *xas_spatial_scene_add_object(xas_spatial_scene *scene,
goto error_malloc_object;
}
- object->point = point;
- object->source = source;
- object->ctx = ctx;
- object->flags = XAS_SPATIAL_OBJECT_NONE;
- object->next = NULL;
- object->delta_l = 0;
- object->delta_r = 0;
+ object->point = point;
+ object->source = source;
+ object->ctx = ctx;
+ object->flags = XAS_SPATIAL_OBJECT_NONE;
+ object->heading.x = 0;
+ object->heading.y = 0;
+ object->heading.z = 0;
+ object->speed = XAS_SPATIAL_DEFAULT_OBJECT_SPEED;
+ object->next = NULL;
+ object->delta_l = 0;
+ object->delta_r = 0;
object_position(scene, object, point);