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* Wow...I guess we're just about there.XANTRONIX Development2022-03-081-35/+23
* Heheheh...XANTRONIX Development2022-03-071-5/+30
* this is sinister and i love itXANTRONIX Development2022-03-071-33/+115
* Add record_speech_sample() in examples/seq.cXANTRONIX Development2022-03-071-1/+44
* Don't need to be so specific hereXANTRONIX Development2022-03-071-1/+1
* Ensure voice is set in examples/say.cXANTRONIX Development2022-03-071-0/+2
* Ensure voice is set in examples/spatial.cXANTRONIX Development2022-03-071-0/+2
* yeah, i guessXANTRONIX Development2022-03-051-0/+3
* Set default text2wave voice to avoid crashXANTRONIX Development2022-03-051-0/+1
* good cats renaming stuff,,,XANTRONIX Development2022-03-012-11/+26
* Begin work on examples/script.c scene script demoXANTRONIX Development2022-03-012-1/+126
* s/new_stream/stream_new/ for consistencyXANTRONIX Development2022-02-283-18/+18
* Remove dead, forgotten codeXANTRONIX Development2022-02-281-10/+0
* Set frequency on correct sine generatorXANTRONIX Development2022-02-281-1/+1
* xas woggy pluggy memory leak uwu!!!XANTRONIX Development2022-02-281-0/+1
* Allow setting bank player gain separatelyXANTRONIX Development2022-02-281-1/+1
* Implement xas_objectXANTRONIX Development2022-02-271-1/+3
* more audible on shitty laptop speakersXANTRONIX Development2022-02-271-1/+1
* Refactor src/synth.cXANTRONIX Development2022-02-273-123/+82
* Save context data when adding scene objectsXANTRONIX Development2022-02-271-2/+4
* Plug resource leaks in examples/spatial.cXANTRONIX Development2022-02-271-0/+4
* Change xas_vox_new() argument orderXANTRONIX Development2022-02-262-6/+6
* Make examples/ rebuild on libxas.a changesXANTRONIX Development2022-02-261-2/+2
* Use a xas_vox_sayf() call per sentenceXANTRONIX Development2022-02-261-1/+3
* Implement xas_bank_player typeXANTRONIX Development2022-02-231-9/+18
* Add voice synth to examples/spatial.cXANTRONIX Development2022-02-231-2/+32
* Make examples/ rebuild on src/libxas.a changeXANTRONIX Development2022-02-231-2/+3
* reasonableXANTRONIX Development2022-02-221-2/+2
* Reposition synth 5.2 metres to the rightXANTRONIX Development2022-02-201-1/+1
* I'm kind of sad and scared right nowXANTRONIX Development2022-02-151-3/+3
* It's surprising this stuff compiles, but fuck itXANTRONIX Development2022-02-152-1/+167
* Implement xas_audio_format typeXANTRONIX Development2022-02-093-50/+42
* Aw fuck itXANTRONIX Development2022-02-061-7/+41
* Shorten he name of XAS_AUDIO_ constantsXANTRONIX Development2022-02-032-13/+13
* Channel count first seems...nicer, somehow.XANTRONIX Development2022-02-022-6/+6
* Add synths to examples/say.cXANTRONIX Development2022-02-021-16/+95
* Use saner buffer sizeXANTRONIX Development2022-02-011-4/+5
* Fix broken reference to method nameXANTRONIX Development2022-02-011-3/+3
* Add examples/say.cXANTRONIX Development2022-02-012-1/+121
* Add examples/open.cXANTRONIX Development2022-02-012-1/+51
* Rename src/riff.c methods for sake of consistencyXANTRONIX Development2022-02-011-3/+3
* Rename xas_riff_file_open() to _new()XANTRONIX Development2022-02-011-7/+7
* eh this doesn't matterXANTRONIX Development2022-02-011-2/+2
* this is sensibleXANTRONIX Development2022-01-311-1/+6
* don't need thatXANTRONIX Development2022-01-311-4/+0
* This is getting annoyingly close to working...XANTRONIX Development2022-01-311-31/+83
* Heh. This works.XANTRONIX Development2022-01-311-2/+4
* I really don't like the fact that this compilesXANTRONIX Development2022-01-311-25/+39
* Add examples/XANTRONIX Development2022-01-312-0/+114