1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
|
#ifndef _XAS_OBJECT_H
#define _XAS_OBJECT_H
#include <xas/audio.h>
typedef struct _xas_object_coord {
float x, y, z;
} xas_object_coord;
typedef struct _xas_object xas_object;
typedef int (*xas_object_start_callback)(xas_object *object, size_t index);
typedef int (*xas_object_stop_callback)(xas_object *object, size_t index);
typedef int (*xas_object_set_type_callback)(xas_object *object,
size_t index,
int type);
typedef int (*xas_object_set_gain_callback)(xas_object *object,
size_t index,
float gain);
typedef int (*xas_object_set_freq_callback)(xas_object *object,
size_t index,
size_t freq);
typedef int (*xas_object_set_entry_callback)(xas_object *object,
size_t index,
size_t entry);
typedef int (*xas_object_set_flags_callback)(xas_object *object,
size_t index,
int flags);
typedef int (*xas_object_set_point_callback)(xas_object *object,
size_t index,
xas_object_coord point);
typedef int (*xas_object_set_heading_callback)(xas_object *object,
size_t index,
xas_object_coord heading);
typedef int (*xas_object_set_speed_callback)(xas_object *object,
size_t index,
float speed);
typedef xas_audio_stream *(*xas_object_stream_new_callback)(xas_object *object);
typedef void (*xas_object_destroy_callback)(xas_object *object);
typedef struct _xas_object_call_table {
xas_object_start_callback start;
xas_object_stop_callback stop;
xas_object_set_type_callback set_type;
xas_object_set_gain_callback set_gain;
xas_object_set_entry_callback set_entry;
xas_object_set_freq_callback set_freq;
xas_object_set_flags_callback set_flags;
xas_object_set_point_callback set_point;
xas_object_set_heading_callback set_heading;
xas_object_set_speed_callback set_speed;
xas_object_stream_new_callback stream_new;
xas_object_destroy_callback destroy;
} xas_object_call_table;
struct _xas_object {
xas_object_call_table *table;
};
int xas_object_start(xas_object *object, size_t index);
int xas_object_stop(xas_object *object, size_t index);
int xas_object_set_type(xas_object *object, size_t index, int type);
int xas_object_set_gain(xas_object *object, size_t index, float gain);
int xas_object_set_entry(xas_object *object, size_t index, size_t entry);
int xas_object_set_freq(xas_object *object, size_t index, size_t freq);
int xas_object_set_flags(xas_object *object, size_t index, int flags);
int xas_object_set_point(xas_object *object,
size_t index,
xas_object_coord point);
int xas_object_set_heading(xas_object *object,
size_t index,
xas_object_coord heading);
int xas_object_set_speed(xas_object *object, size_t index, float speed);
xas_audio_stream *xas_object_stream_new(xas_object *object);
void xas_object_destroy(xas_object *object);
#endif /* _XAS_OBJECT_H */
|